NPCs¶
People, not a bestiary. Kills and XP live on the battle log. Dead named (or nameable) folk stay at the bottom so they can come back as story later.
Alive¶
Life cleric (village)¶
Brought to the wreck dig. Mean-girled Layrissa: War is the wrong god, not a real healer. Party shut it down. Name TBD.
Nature cleric (village)¶
Same bit as the Life cleric. Name TBD.
Dead¶
Story hooks, not a running enemy list.
Lori's father¶
Halfling guild artisan, gem crafter. Crushed under his wagon while defending their goods from goblin thieves. Name TBD. Session 2, in-game Day 2.
The dwarf mining crew¶
Unnamed. Last living one died in the mine to goblin arrows after pick-killing a goblin (session 1). The rest show up as webbed bodies on the spider exit and as three undead diggers at the thunderstone monument (session 2). One crew, three graves. Easy to forget they were people.
Goblin outpost boss¶
Unnamed. Day 3, session 2. Party rested at his outpost after. Probably the shaman's crew lead. Worth remembering if a survivor or a name turns up.
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